Showing posts with label script. Show all posts
Showing posts with label script. Show all posts

Monday, 5 December 2011

Real-time Fiction: a Guide


S.Cornish: Time Flies 


This is frontier territory; beyond that line of jagged prose there be dragons.

Using tweets to drip feed the narrative directly to the reader is pretty novel. This is a strange and unfamiliar format, even to me.  Follow it as a reader and you catch the story, blink and you’ll have to scroll back to catch up. Twitter isn’t the medium to simply deliver an existing piece of prose fiction line by line, no-one will want to read that. As a writer it takes some planning to write a story that unfolds in real-time, but it doesn’t need to be difficult or intimidating to do.

What makes any story a good story is an interesting premise, strong believable characters and an engaging narrative. Put this across as a succession of tweets that unfold the story in a fictional real-time and you have a temporal tale.
When setting out to write a temporal story there are a few things worth thinking about.

1. Temporal fiction lends itself to the first person, present tense written as if the narrator/character is sending the tweets. 
2. Give it some structure. Like any story, a beginning establishes the characters and setting, the middle moves the story on from the driving incident/motive and the end brings it to a conclusion along with any consequences. 
3. The story will unfold over several hours or days, so try to pace the delivery of tweets to allow the story arc to work with that, making sure interest is maintained even on the days that are leading up to the major bits of drama.
4. In some respects temporal fiction will work more like a film script or radio play than a short written story. It is worth writing a treatment beforehand to help plan how the story will unfold and how long it will take to do so.
5. Making short plot notes also helps as these are already part way to being tweets in their own right.
6. Note down any extra foibles that occur to you about the characters or situation, these can often be worked into the main story arc for additional interest/drama/comedy.
7. Most likely any dialogue will need to be reported, unless it is addressed directly to the reader. But it isn't the only way, be inventive.
8. Suspension of disbelief should be maintained: if the story had been relying on the character sending tweets on their phone and they get tied up: how are they going to be able to send more tweets?
9. Twitter is a restrictive medium; there are only 140 characters for each tweet (both MS Word and Apple Pages will give a useful character count of any chunk of text you select), avoid having to break a segment of story into more than one tweet. But if it can’t be helped then try to use a device like an interruption to make this seem more plausible.
10. Short snappy delivery of the narrative as reports or recounts is easier to write and read.
11. A one day story may need as many tweets as a five day story, try ensuring there is a tweet every few hours to keep the audience interested. 

If you have any other ideas or thoughts on using twitter as a storytelling medium please comment.
These pointers aren’t rules, they are just things learnt from messing round with the format,
an experimental format. With it, anyone can be a ground-breaker and make up the rules as they go along. Go on, surprise us all.


@TemporalTales is looking for story submissions by new or established writers that can be tweeted over a period of one to fourteen days. Please email stories (.doc .txt or .pages format) to:
muse (at) simoncornish.com
(I’ve used (at) instead of @ to defeat the bots. I’m sure you can figure out how to reassemble it). 

Friday, 20 November 2009

The Ancestry of an Idea


Character test render from the film Static © 2001 G.Boulton & S.Cornish


It is good to understand how ideas develop, evolve and combine.

I believe that no ideas are wasted even if they get nowhere in their original form. The novel I'm writing didn't just spring fully formed like Athena from the forehead of Zeus; it has a history. It has parents that lead to a sort of conceptual conception, and a long long gestation during which it began to develop features such as characters, and a storyline. It's some way from it's debut yet, but it's been kicking for a while and it's definitely turned and engaged with the birth canal.

So let us begin with the parents. Back in 2000 I was a partner in an animation studio called Artgeek. Things were going well; we had landed a rather good deal to make a short film, with a working title of Static, funded by an insurance company. It was a good idea and my co-director Greg Boulton and I ran with it. We could afford to; the budget was colossal. It was an adaptation of a short story about disability, originally written by Stephen Duckworth, illustrating what it might be like to be the only hearing person in a world where ears hadn't been invented (as an artistic decision we also chose to design every living thing with wheels, resulting in a world that was subtly geared around wheeled access).  To cut to the chase, it got canned at the end of pre-production. After the whole 9/11 thing, insurance companies globally had to tighten their belts. It was gutting.

The other parent is an idea that struck me as I was sitting outside a coffee shop on a sunny Brighton afternoon (don't ask me why there and then, but it was shortly after being knocked back on an alternative funding bid for Static, over to legal concerns). I had an idea for a black comedic live-action short film, in which a child was so ugly that his parents actually stuck a paper bag over his head.
I discussed the idea with a friend and filmmaker at yet another coffee emporium and from that realised I had an idea that was big enough to develop into a feature script. In my usual style I wrote up a few scenes (which were very good scenes), but the resolution and character needs didn't quite work on the rough treatment and I shelved it. It was In some ways too comic for the direction it was headed.

Over the following years I would visit those scenes in my mind more than once. But it wasn't until I began serious writing on my MA course that I realized that the essences of the two projects might be combined. Taking away the physical reason for the protagonist's stigma in Ugly, whilst giving the readers the lack of comprehension that the other citizens had felt for the character in Static, would leave the pure prejudice and preconceptions of both the other characters and the audience. This immediately enabled the message from the earlier projects to gain a redoubled power and meaning, and I knew that I had a strong story to work with for my Novel.


If you are interested in more blogs about how writers develop their ideas Back Story is definitely worth following.